Marco Garcia – Character Artist

Main menu

Skip to content
  • About
  • Resume
Show Grid Show List

Solutions Through Innovative Technologies, Inc. (STI-TEC)

February 6, 2026 by 3dmarco

Equipment Rendering A series of 3D Model Renderings for STI-Tec. Modelled in Blender and Zbrush, then Textured and Rendered in Marmoset Toolbag. Hazmat ID FTIR Spectrometer MX908 Chemical Spectrometer Radiation Meter WGBT

Categories: Uncategorized

Saints Row

September 8, 2023 by 3dmarco

Several Screenshots of Characters I worked on during Saints Row production. Neenah – Was tasked with creating her “Saints” attire. Idols Raver Marshalls Wrangler Gear – Assisted by making the Bandolier, and tactical tear on the character’s back. Nahualli Grunt Enemies

Categories: Uncategorized

Ronin Arts Workshop Fantasy Miniatures

September 8, 2023 by 3dmarco

Some figures for Ronin Arts Workshop’s fantasy line. Modelled and sculpted for print scale. Armored Knight Females – Concepts by Neil Gray. Dino-Rider/Barbarian – Anbassa and his Giganotosaurus, Banemaw. The Cipactli – A Primeval Sea creature based in Aztec mythology sculpted for RAW. Kisari the Ninja Girl – Concept art by Ren Wei Pan (Pictured left), Modelled by Marco Garcia (right), finalized for print and posed by Hector Moran. Shroud Creature Various Figures A collection of some of earlier figures […]

Categories: Uncategorized

RAW Cyberpunk Miniatures

September 7, 2023 by 3dmarco

I worked on a few miniatures for Ronin Arts Workshop which specializes in creating printable files that Patrons can print at home, or anywhere with access to a printer. Cyberpunk Motorcycle Cyberpunk Troopers

Categories: Uncategorized

VR Disc League

November 26, 2016 by 3dmarco

An unreleased, indie-project I worked on as Character Designer. Worked on several concept sculpts, and the modeled Lo-res geometry for the mobile engine as well as assets such as the disc that is held by the player.   Quick clip of the game, as well as other uniforms I got to work on.

Categories: Uncategorized

EA Sports

November 24, 2016 by 3dmarco

RORY MCILROY PGA TOUR Here’s a video of some of the assets I worked on for RM PGA Tour. I had the opportunity to work on EA’s Frostbite engine and workedd on Dustin Johnson’s attire and  created the texture maps for pre-existing assets like his shirt, pants, and shoes from photo-reference designated by my lead. There are 4 outfits in total. NBA LIVE 15 I was lucky enough to work with the NBA Live 15 team this year. Although much of my time there […]

Categories: Uncategorized

Cyber Owl

November 22, 2016 by 3dmarco

Based on Konstantin Maystrenko’s (Zoonoid) original concept which you can see here. Zbrush, 3DSMax, Photoshop, Xnormal, Toolbag Marmoset  

Categories: Uncategorized

Cell

October 28, 2016 by 3dmarco

W.I.P. My re-imagining of the Dragonball Z villain for a 3D fan-art contest. Zbrush, Photoshop, Marmoset Toolbag

Categories: Uncategorized

Leave a comment

Batman Beyond

September 20, 2016 by 3dmarco

    Based on this concept by my pal Guy Bourraine. Batman Beyond created by Bruce Timm and owned by DC Comics 2016 Zbrush, 3DSMax, Photoshop, Xnormal, Toolbag Marmoset

Categories: Uncategorized

2

Post navigation

← Older posts
Welcome to my Digital Portfolio. This is a gallery of some of my professional, as well as personal character models.
Create a free website or blog at WordPress.com.
Blog at WordPress.com.
Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here: Cookie Policy
  • Subscribe Subscribed
    • mgarciadigital.wordpress.com
    • Already have a WordPress.com account? Log in now.
    • mgarciadigital.wordpress.com
    • Subscribe Subscribed
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar
Loading Comments...